What you are about to read is not only a recap of the most recent class but also an account of how lost I had become as an illustrator.
Note to my students: Please note that I refer to my drawing as being bad due to the fact that I know I can draw better, DO NOT judge your own drawings at the same level, especially if you are just starting out.
Following on from the recent figure drawing exercises I wanted to continue with a tutorial that would focus on the human form , that would be easy to follow and result in a composed piece of work.
I recently drew a sketch of someone I know and posted it on facebook. It was just a quick, loose sketch, just for the fun of it.
The idea for the sketch was inspired by Alberto Vargas pin-up girl art and the application of such art on the body of WW2 aircraft. This, I fetl, was an appropriate theme, due to this person having a fondness for the style and clothing of the 40's-50's .
This theme also reminded me of Philip (80's airbrush king) Castle's work
While drawing the sketch, I thought it would also make a good Barbarella themed piece, so I set about producing something that could be used as a tutorial. This is when my troubles began.
As some of you may be aware, Barbarella, is a French/Italian science fiction film based on Jean-Claude Forest's comic book character. In the film, Barbarella is played by Jane Fonda.
As I am a fan of the movie, I wanted to draw a Jane Fonda Barbarella. The thing is, I would not class myself as a portrait artist. I can get a likeness sometimes and, when I do, I consider it a pure fluke.
I think that because I was trying to capture a likeness of a real life person, I was allowing theprocess to influence the style of drawing and the results were appalling. Ok, maybe I'm being too harsh, but I was very disappointed with every effort I produced. One after another of continuous bad drawing.
Below are some sketches of Jane Fonda. These are really bad. I am showing these just to prove that some professional artists have bad drawing days (of which I have many).
The images below, chart the doomed journey to epic failure.
It starts off reasonably well, though I think the leg arrangement could have been better, and then plummets to disaster.
I then continued to produce a rough colour scheme in photoshop.
I think the end result is unflattering, lifeless and lacks good aesthetic.
I thought that maybe trying to capture Jane Fonda's likeness was getting in the way, so
I attempt the drawing again, but this time, try to capture Jane Fonda's likeness. The result is a slight improvement but I was still unimpressed by my effort.
And then I remembered that I had produced a Barbarella drawing for a class back in 2009.
This drawing was produced on a flip chart using a black marker. I drew it a stage at a time while the students followed. This was before Swarthmore went all digital and projectors and stuff.
This is how I generally draw when I draw concept art for toys or cartoon shows, and have done for many years. It's possible that, through some kind of insecurity, I deviated from my path when I became aware of Bruce Timm's work and how close it was to mine, ...only much better. I guess I was self conscious about being seen as a Bruce Timm wannabe and began to draw less and less in the style that felt so natural to me. I think this was a big mistake. I am not a comic book artist. I have illustrated some graphic novels but I am not a comic book artist in the true sense of the word. I am a fan of Bruce Timm's work and have been ever since he created the style of Batman: The Animated Series.
I did not become totally aware of his comic book work until much later, at which point I felt a bit second rate.
The real influence behind the way I drew stuff was actually , Hanna Barbera cartoons ,
and Alex Toth comic book art.
So, I attempted the drawing again, this time drawing without thinking about it and this is what came out on paper....
Below is a rough colour scheme for the background I threw on in photoshop as I had run out of time before I left to go teach my class.
By not trying to force something that was not one of my strengths, that being a portrait artist, and by shrugging off any self conscious baggage about producing something similar to another (much better) artist I produced a sketch that looked more relaxed and natural, and in only 60 minutes (including scanning the stages etc).
I hope I have learned not to get so hung up about my work and whether it looks like another artist's work, and just draw.