Showing posts with label hands. Show all posts
Showing posts with label hands. Show all posts

Sunday, 27 May 2018

April– July 2018 Wk5: Figure Drawing, Creating Fantasy: Siren



Continuing with figure drawing and how this helps with creating fantasy art, here is another edited tutorial from week 5.

As we discussed in week 3  and 4, a lot of fantasy art related creatures/character designs are not really that complicated. It is quite often a hybrid of two or three things.
Hmmm, what would a woman look like with bird wings?
Maybe like this, and I'll throw in some latex, a tatty tutu, some goth/doom boots,....
 and some barbed wire  for extra weirdness.

What would a woman mashed with a honey bee look like?

What would a woman a man mashed with  a horse look like?
 or a man mashed with a video tape cassette?

How far out is the idea? Not very. It is just the combination of two elements.
How you merge them together is one thing. How you execute the image is another.

This drawing of Kate Pierson of The B52's was something of a no brainer.
Inspired by the track, Rock Lobster, I simply added lobster arms and lower body and antenna. Everything else, the bis hair, the sparkly dress , is Kate Pierson's stage presence.


Below are the images that formed  the tutorial for week 5




Reference material  below




Have fun!

PLEASE REMEMBER!
NO CLASS ON TUESDAY 29TH MAY

AS IT IS HALF TERM.

Sunday, 16 October 2016

SEPT-DEC 2016. WEEK 2 part 2 HANDS

Here is my adaptation for the breakdown of the hand that I learned from, How To Draw Comics The Marvel Way.
As I mentioned in class, part of  improving your drawing skills is gaining an understanding of what it is you are about to draw. What can prove helpful, is simplifying the subject into more digestable information. The success of this method may depend on how you , as an idividual, absorb and interpret information.  This may not be effective for you  but try it out anyway.
As I demonstrated in clas, the palm of the hand is essentially, a sqaure shape. The finger can be broken down into three cylindrical shapes


If this method is helpful to you, try it out on other hand poses






SEPT-DEC 2016. WEEK 2 part 1 Figure Drawing

During my early years of learning to drawing, Ithink I had a pretty good grasp of figure drawing. It wasn't amazing but it was solid enough to enable me to draw my favourite comic book characters etc reasonably well. However, when it came to drawing the hands and feet (especially the feet) I often struggled to achieve  anything that didn't look wooden, disjointed, or deformed.
It wasn't until I saw Gil Kane's comic book work (I can't remember the actual comic, probably Creatures On The Loose) that I began to make a breakthrough. 
 Kane's work  presented something different. As far as my comic book reading went, back in the 70's, it brought a new level of realism to comic book art. It wasn't until I stumbled across a book on anatomy, in the local library, that  the penny dropped. Kane had obviously studdied anatomy.
 At that time, I  had a low paid warehouse job, stacking boxes but it meant I could afford to buy a book on anatomy if I didn't go to the cinema that week (you could go to the cinema for  50p back then) . This was the book I found in Austick's Book Shop in Leeds.
Human Anatomy For The Artist by John Raynes.
It turned my drawing around big time.
I couldn't say whether it was the best book out there I could lay my hands on but it certainly helped improve my drawing of the human figure, especially, the hands and feet.
Why? Because it gave me an understanding of the human form. Having an understanding of what you are attempting to draw, will enable you to achieve a more pleasing result. That and practice. It won't happen on your first drawing. Practice is the most important part of your development.  If you don't practice, you will not improve. FACT.

Another book that helped with my progress, was, How To Draw Comics The Marvel Way, by Stan Lee and John Buscema.

This book breaks down the details of anatomy into more easy to digest information.


 In fact, not just anatomy,... guns, cars, planes, buildings....
It's a great  book. Many professional comic book artists have learned to draw, or imporved their drawing,  from reading  book. It's still in print too.
John Buscema  also has a very classical style. His figure drawing is very solid. He's a very good draftsman. A lot can be learned from looking at his work.

Kane, Buscema and Raybes are a few of the artists who helped me develop my drawing skills, as did Frank Frazetta and Jack Kirby, but you may find other artists and "How To Draw Books" that connect specifically with the way you draw. 


 Here are some more some books that you may find useful.
DYNAMIC FIGURE DRAWING by Burne Hogarth

DRAWING DYNAMIC HANDS by Burne Hogarth
DRAWING THE HUMAN HEAD by Burne Hogarth

FIGURE DRAWING FOR ALL IT'S WORTH by Andrew Loomis
It probably has a different cover now as it has been reprinted many times




If you can find any books by Adrew Loomis, they will be well worth picking up.


More Gil Kane art